Devlog 4- Level 0
Hi!
Excited to see you, so now we can present to you our new progress!
Following our last Demo, where we had this small, but not enclosed 3D world, with the main basic mechanics slightly working, we have now upgraded our level 0!
Our TP mechanic is now completely functional and seamless! The bugs related to it are fixed! Now we use raycast to detect the illusion, in a more effective way! Also, now there is a flash effect when you take a picture, so it's more clear when you do it, and it helps the TP transition when it's done correctly.
And finally, we have completed the basics of the worldbuilding of our level 0! It's now a pretty plaza in an enclosed space, fully rendered, and a couple of easter eggs!
As for the near future, we have started fully brainstorming what will be the puzzles and the creation of the levels! All the creative process stuff. We also hope to upgrade certain things, like the viewfinder, and the menu design.
Till next time!
Get Parallax-Project
Parallax-Project
Status | In development |
Authors | rho01, YomiYomii, NepJag, MarGatoRueda |
Genre | Puzzle |
More posts
- Devlog - Parallax v1 LaunchDec 07, 2023
- Devlog 5 - City levelNov 26, 2023
- Devlog Demo 2Oct 20, 2023
- Devlog 3 - Now with TPOct 15, 2023
- Devlog 2 - Camera ModeSep 29, 2023
- Devlog Demo 1Sep 08, 2023
- Devlog 1 - Game presentationSep 04, 2023
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